GameUnhandledExceptionEventArgs Class
Namespace: Stride.GamesAssembly: Stride.Games.dll
System.Object →
GameUnhandledExceptionEventArgs
Derived from GameUnhandledExceptionEventArgs:
public class GameUnhandledExceptionEventArgs
Name | Description | |
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Constructors | ||
GameUnhandledExceptionEventArgs(Object, Boolean) | Initializes a new instance of the GameUnhandledExceptionEventArgs class. |
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Properties | ||
ExceptionObject | Gets the unhandled exception object. |
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IsTerminating | Gets a value indicating whether the CLR is terminating. |
Constructors
GameUnhandledExceptionEventArgs(Object, Boolean)
Initializes a new instance of the GameUnhandledExceptionEventArgs class.
public GameUnhandledExceptionEventArgs(object exceptionObject, bool isTerminating)
Parameters
Type | Name | Description |
---|---|---|
System.Object | exceptionObject | The exception object. |
System.Boolean | isTerminating | if set to |
Properties
ExceptionObject
Gets the unhandled exception object.
public object ExceptionObject { get; }
Property Value
Type | Description |
---|---|
System.Object | The unhandled exception object. |
IsTerminating
Gets a value indicating whether the CLR is terminating.
public bool IsTerminating { get; }
Property Value
Type | Description |
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System.Boolean |
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