GameUnhandledExceptionEventArgs Class
Namespace: Stride.GamesAssembly: Stride.Games.dll
System.Object →
GameUnhandledExceptionEventArgs
Derived from GameUnhandledExceptionEventArgs:
public class GameUnhandledExceptionEventArgs
| Name | Description | |
|---|---|---|
| Constructors | ||
| GameUnhandledExceptionEventArgs(Object, Boolean) | Initializes a new instance of the GameUnhandledExceptionEventArgs class. |
|
| Properties | ||
| ExceptionObject | Gets the unhandled exception object. |
|
| IsTerminating | Gets a value indicating whether the CLR is terminating. |
|
Constructors
GameUnhandledExceptionEventArgs(Object, Boolean)
Initializes a new instance of the GameUnhandledExceptionEventArgs class.
public GameUnhandledExceptionEventArgs(object exceptionObject, bool isTerminating)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Object | exceptionObject | The exception object. |
| System.Boolean | isTerminating | if set to |
Properties
ExceptionObject
Gets the unhandled exception object.
public object ExceptionObject { get; }
Property Value
| Type | Description |
|---|---|
| System.Object | The unhandled exception object. |
IsTerminating
Gets a value indicating whether the CLR is terminating.
public bool IsTerminating { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
|