Buffer.Raw Class
Namespace: Stride.GraphicsAssembly: Stride.Graphics.dll
Raw buffer helper methods.
public static class Raw
Remarks
Example in HLSL: ByteAddressBuffer or RWByteAddressBuffer for raw buffers supporting unordered access.
| Name | Description | |
|---|---|---|
| Methods | ||
| New(GraphicsDevice, DataPointer, BufferFlags, GraphicsResourceUsage) | Creates a new Raw buffer with Default uasge by default. |
|
| New(GraphicsDevice, Int32, BufferFlags, GraphicsResourceUsage) | Creates a new Raw buffer Default uasge. |
|
| New<T>(GraphicsDevice, ref T, BufferFlags, GraphicsResourceUsage) | Creates a new Raw buffer with Default uasge by default. |
|
| New<T>(GraphicsDevice, T[], BufferFlags, GraphicsResourceUsage) | Creates a new Raw buffer with Default uasge by default. |
|
| New<T>(GraphicsDevice, BufferFlags, GraphicsResourceUsage) | Creates a new Raw buffer with Default uasge by default. |
|
Methods
New(GraphicsDevice, DataPointer, BufferFlags, GraphicsResourceUsage)
Creates a new Raw buffer with Default uasge by default.
public static Buffer New(GraphicsDevice device, DataPointer value, BufferFlags additionalBindings = BufferFlags.None, GraphicsResourceUsage usage = GraphicsResourceUsage.Default)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsDevice | device | The GraphicsDevice. |
| DataPointer | value | The value to initialize the Raw buffer. |
| BufferFlags | additionalBindings | The additional bindings (for example, to create a combined raw/index buffer, pass IndexBuffer) |
| GraphicsResourceUsage | usage | The usage of this resource. |
Returns
| Type | Description |
|---|---|
| Buffer | A Raw buffer |
New(GraphicsDevice, Int32, BufferFlags, GraphicsResourceUsage)
Creates a new Raw buffer Default uasge.
public static Buffer New(GraphicsDevice device, int size, BufferFlags additionalBindings = BufferFlags.None, GraphicsResourceUsage usage = GraphicsResourceUsage.Default)
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsDevice | device | The GraphicsDevice. |
| System.Int32 | size | The size in bytes. |
| BufferFlags | additionalBindings | The additional bindings (for example, to create a combined raw/index buffer, pass IndexBuffer) |
| GraphicsResourceUsage | usage | The usage. |
Returns
| Type | Description |
|---|---|
| Buffer | A Raw buffer |
New<T>(GraphicsDevice, ref T, BufferFlags, GraphicsResourceUsage)
Creates a new Raw buffer with Default uasge by default.
public static Buffer<T> New<T>(GraphicsDevice device, ref T value, BufferFlags additionalBindings = BufferFlags.None, GraphicsResourceUsage usage = GraphicsResourceUsage.Default)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsDevice | device | The GraphicsDevice. |
| T | value | The value to initialize the Raw buffer. |
| BufferFlags | additionalBindings | The additional bindings (for example, to create a combined raw/index buffer, pass IndexBuffer) |
| GraphicsResourceUsage | usage | The usage of this resource. |
Returns
| Type | Description |
|---|---|
| Buffer<T> | A Raw buffer |
Type Parameters
| Name | Description |
|---|---|
| T | Type of the Raw buffer to get the sizeof from |
New<T>(GraphicsDevice, T[], BufferFlags, GraphicsResourceUsage)
Creates a new Raw buffer with Default uasge by default.
public static Buffer<T> New<T>(GraphicsDevice device, T[] value, BufferFlags additionalBindings = BufferFlags.None, GraphicsResourceUsage usage = GraphicsResourceUsage.Default)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsDevice | device | The GraphicsDevice. |
| T[] | value | The value to initialize the Raw buffer. |
| BufferFlags | additionalBindings | The additional bindings (for example, to create a combined raw/index buffer, pass IndexBuffer) |
| GraphicsResourceUsage | usage | The usage of this resource. |
Returns
| Type | Description |
|---|---|
| Buffer<T> | A Raw buffer |
Type Parameters
| Name | Description |
|---|---|
| T | Type of the Raw buffer to get the sizeof from |
New<T>(GraphicsDevice, BufferFlags, GraphicsResourceUsage)
Creates a new Raw buffer with Default uasge by default.
public static Buffer<T> New<T>(GraphicsDevice device, BufferFlags additionalBindings = BufferFlags.None, GraphicsResourceUsage usage = GraphicsResourceUsage.Default)
where T : struct
Parameters
| Type | Name | Description |
|---|---|---|
| GraphicsDevice | device | The GraphicsDevice. |
| BufferFlags | additionalBindings | The additional bindings (for example, to create a combined raw/index buffer, pass IndexBuffer) |
| GraphicsResourceUsage | usage | The usage. |
Returns
| Type | Description |
|---|---|
| Buffer<T> | A Raw buffer |
Type Parameters
| Name | Description |
|---|---|
| T | Type of the Raw buffer to get the sizeof from |