Stride

OPEN / CLOSE
  • Features
  • Blog
  • Documentation
  • Community
(icon) Download

  • Discord
  • Facebook
  • Twitter
  • YouTube

LANGUAGE

OPEN / CLOSE
  • English
  • 日本語
    Show / Hide Table of Contents

    VertexPositionColorTexture Struct

    Namespace: Stride.Graphics
    Assembly: Stride.Graphics.dll

    Describes a custom vertex format structure that contains position and color information.

    public struct VertexPositionColorTexture : IEquatable<VertexPositionColorTexture>, IVertex
    Name Description
    Constructors
    VertexPositionColorTexture(Vector3, Color, Vector2)

    Initializes a new VertexPositionColorTexture instance.

    Fields
    Color

    The vertex color.

    Layout

    The vertex layout of this struct.

    Position

    XYZ position.

    Size

    Defines structure byte size.

    TextureCoordinate

    UV texture coordinates.

    Methods
    Equals(VertexPositionColorTexture)
    Equals(Object)
    FlipWinding()
    GetHashCode()
    GetLayout()
    ToString()
    Operators
    Equality(VertexPositionColorTexture, VertexPositionColorTexture)
    Inequality(VertexPositionColorTexture, VertexPositionColorTexture)
    | Improve this Doc View Source

    Constructors


    VertexPositionColorTexture(Vector3, Color, Vector2)

    Initializes a new VertexPositionColorTexture instance.

    public VertexPositionColorTexture(Vector3 position, Color color, Vector2 textureCoordinate)
    Parameters
    Type Name Description
    Vector3 position

    The position of this vertex.

    Color color

    The color of this vertex.

    Vector2 textureCoordinate

    UV texture coordinates.

    | Improve this Doc View Source

    Fields


    Color

    The vertex color.

    public Color Color
    Field Value
    Type Description
    Color

    Layout

    The vertex layout of this struct.

    public static readonly VertexDeclaration Layout
    Field Value
    Type Description
    VertexDeclaration

    Position

    XYZ position.

    public Vector3 Position
    Field Value
    Type Description
    Vector3

    Size

    Defines structure byte size.

    public static readonly int Size
    Field Value
    Type Description
    System.Int32

    TextureCoordinate

    UV texture coordinates.

    public Vector2 TextureCoordinate
    Field Value
    Type Description
    Vector2
    | Improve this Doc View Source

    Methods


    Equals(VertexPositionColorTexture)

    public bool Equals(VertexPositionColorTexture other)
    Parameters
    Type Name Description
    VertexPositionColorTexture other
    Returns
    Type Description
    System.Boolean

    Equals(Object)

    public override bool Equals(object obj)
    Parameters
    Type Name Description
    System.Object obj
    Returns
    Type Description
    System.Boolean
    Overrides
    System.ValueType.Equals(System.Object)

    FlipWinding()

    public void FlipWinding()

    GetHashCode()

    public override int GetHashCode()
    Returns
    Type Description
    System.Int32
    Overrides
    System.ValueType.GetHashCode()

    GetLayout()

    public VertexDeclaration GetLayout()
    Returns
    Type Description
    VertexDeclaration

    ToString()

    public override string ToString()
    Returns
    Type Description
    System.String
    Overrides
    System.ValueType.ToString()
    | Improve this Doc View Source

    Operators


    Equality(VertexPositionColorTexture, VertexPositionColorTexture)

    public static bool operator ==(VertexPositionColorTexture left, VertexPositionColorTexture right)
    Parameters
    Type Name Description
    VertexPositionColorTexture left
    VertexPositionColorTexture right
    Returns
    Type Description
    System.Boolean

    Inequality(VertexPositionColorTexture, VertexPositionColorTexture)

    public static bool operator !=(VertexPositionColorTexture left, VertexPositionColorTexture right)
    Parameters
    Type Name Description
    VertexPositionColorTexture left
    VertexPositionColorTexture right
    Returns
    Type Description
    System.Boolean

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
    • Improve this Doc
    • View Source
    In This Article

    Back to top

    Copyright © 2019-2021 .NET Foundation and Contributors
    Supported by the .NET Foundation