NavigationQuerySettings Struct
Namespace: Stride.NavigationAssembly: Stride.Navigation.dll
Provides advanced settings to be passed to navigation mesh queries
public struct NavigationQuerySettings
Name | Description | |
---|---|---|
Fields | ||
Default | The default settings that are used when querying navigation meshes |
|
FindNearestPolyExtent | Used as the extend for the find nearest poly bounding box used when scanning for a polygon corresponding to the given starting/ending position. Making this bigger will allow you to find paths that allow the entity to start further away or higher from the navigation mesh bounds for example |
|
MaxPathPoints | The maximum number of path points used internally and also the maximum number of output points |
Fields
Default
The default settings that are used when querying navigation meshes
public static readonly NavigationQuerySettings Default
Field Value
Type | Description |
---|---|
NavigationQuerySettings |
FindNearestPolyExtent
Used as the extend for the find nearest poly bounding box used when scanning for a polygon corresponding to the given starting/ending position. Making this bigger will allow you to find paths that allow the entity to start further away or higher from the navigation mesh bounds for example
public Vector3 FindNearestPolyExtent
Field Value
Type | Description |
---|---|
Vector3 |
MaxPathPoints
The maximum number of path points used internally and also the maximum number of output points
public int MaxPathPoints
Field Value
Type | Description |
---|---|
System.Int32 |