EditorTopLevelCompositor Class
Namespace: Stride.Rendering.CompositingAssembly: Stride.Engine.dll
Used by editor as top level compositor.
System.Object → DisposeBase → ComponentBase → RendererCoreBase → SceneRendererBase → SceneCameraRenderer → SceneExternalCameraRenderer →
EditorTopLevelCompositor
Derived from EditorTopLevelCompositor:
public class EditorTopLevelCompositor : SceneExternalCameraRenderer, IComponent, IReferencable, ICollectorHolder, ISceneRenderer, IRenderCollector, IGraphicsRenderer, IGraphicsRendererCore, IDisposable, ISharedRenderer, IIdentifiable, IGraphicsRendererBase
| Name | Description | |
|---|---|---|
| Properties | ||
| EnablePreviewGame | When true, PreviewGame will be used as compositor. |
|
| PostGizmoCompositors | ||
| PreGizmoCompositors | ||
| PreviewGame | Compositor for previewing game, used when EnablePreviewGame is true. |
|
| Methods | ||
| CollectInner(RenderContext) | ||
| DrawInner(RenderDrawContext) | ||
Properties
EnablePreviewGame
When true, PreviewGame will be used as compositor.
public bool EnablePreviewGame { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
PostGizmoCompositors
public List<ISceneRenderer> PostGizmoCompositors { get; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.List<ISceneRenderer> |
PreGizmoCompositors
public List<ISceneRenderer> PreGizmoCompositors { get; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.List<ISceneRenderer> |
PreviewGame
Compositor for previewing game, used when EnablePreviewGame is true.
public ISceneRenderer PreviewGame { get; set; }
Property Value
| Type | Description |
|---|---|
| ISceneRenderer |
Methods
CollectInner(RenderContext)
protected override void CollectInner(RenderContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderContext | context |
Overrides
DrawInner(RenderDrawContext)
protected override void DrawInner(RenderDrawContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderDrawContext | context |