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    Stride.Rendering.Compositing Namespace

    Classes

    ClearRenderer

    A renderer to clear a render frame.

    ColorTargetSemantic

    CompositingProfilingKeys

    DebugRenderer

    DelegateSceneRenderer

    A renderer which can provide Draw(RenderDrawContext) implementation with a delegate.

    EditorTopLevelCompositor

    Used by editor as top level compositor.

    EnvironmentLightRoughnessTargetSemantic

    ForceAspectRatioSceneRenderer

    ForwardRenderer

    Renders your game. It should use current RenderView and GetCurrentCamera(RenderContext).

    GraphicsCompositor

    GraphicsCompositorHelper

    Helper functions for creating GraphicsCompositor.

    MaterialIndexTargetSemantic

    MSAAResolver

    A renderer to resolve MSAA textures.

    MSAAResolverParams

    NormalTargetSemantic

    OctahedronNormalSpecularColorTargetSemantic

    RenderOutputValidator

    Represents how we setup the graphics pipeline output targets.

    RenderTextureSceneRenderer

    SceneCameraRenderer

    Defines and sets a RenderView and set it up using Camera or current context camera.

    SceneCameraSlot

    A camera slot used by contained in a SceneCameraSlotCollection and referenceable by a SceneCameraSlotId

    SceneCameraSlotCollection

    A collection of CameraComponent.

    SceneCameraSlotId.SceneCameraSlotIdDataSerializer

    SceneExternalCameraRenderer

    A camera renderer that can use an external camera not in the scene.

    SceneRendererBase

    Describes the code part of a .

    SceneRendererCollection

    A collection of ISceneRenderer.

    SingleStageRenderer

    Renders a single stage with the current RenderView.

    SpecularColorRoughnessTargetSemantic

    VelocityTargetSemantic

    VRDeviceDescription

    VROverlayRenderer

    VRRendererSettings

    Structs

    RenderTargetDescription

    SceneCameraSlotId

    Identifies a camera slotIndex in a scene composition.

    Interfaces

    IRenderTargetSemantic

    The usage of a render target

    ISceneGraphicsCompositor

    Defines the common interface for a graphics composer responsible to compose the scene to a final render target.

    ISceneRenderer

    ISharedRenderer

    Enums

    MSAAResolver.FilterTypes

    MSAA resolve shader modes.

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