SceneCameraSlot Class
Namespace: Stride.Rendering.CompositingAssembly: Stride.Engine.dll
A camera slot used by contained in a SceneCameraSlotCollection and referenceable by a SceneCameraSlotId
System.Object →
SceneCameraSlot
Derived from SceneCameraSlot:
[DataContract("SceneCameraSlot")]
public sealed class SceneCameraSlot : IIdentifiable
Name | Description | |
---|---|---|
Constructors | ||
SceneCameraSlot() | Initializes a new instance of the SceneCameraSlot class. |
|
Properties | ||
Camera | ||
Id | ||
Name | Gets or sets the name. |
|
Methods | ||
ToSlotId() | Generates a SceneCameraSlotId corresponding to this slot. |
|
ToString() |
Constructors
SceneCameraSlot()
Initializes a new instance of the SceneCameraSlot class.
public SceneCameraSlot()
Properties
Camera
public CameraComponent Camera { get; }
Property Value
Type | Description |
---|---|
CameraComponent |
Id
[DataMember(5)]
public Guid Id { get; set; }
Property Value
Type | Description |
---|---|
System.Guid |
Name
Gets or sets the name.
[DataMember(10)]
public string Name { get; set; }
Property Value
Type | Description |
---|---|
System.String | The name. |
Methods
ToSlotId()
Generates a SceneCameraSlotId corresponding to this slot.
public SceneCameraSlotId ToSlotId()
Returns
Type | Description |
---|---|
SceneCameraSlotId | A new instance of SceneCameraSlotId. |
ToString()
public override string ToString()
Returns
Type | Description |
---|---|
System.String |
Overrides
System.Object.ToString()