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    SceneCameraSlot Class

    Namespace: Stride.Rendering.Compositing
    Assembly: Stride.Engine.dll

    A camera slot used by contained in a SceneCameraSlotCollection and referenceable by a SceneCameraSlotId

    System.Object → SceneCameraSlot
    Derived from SceneCameraSlot:

    [DataContract("SceneCameraSlot")]
    public sealed class SceneCameraSlot : IIdentifiable
    Name Description
    Constructors
    SceneCameraSlot()

    Initializes a new instance of the SceneCameraSlot class.

    Properties
    Camera
    Id
    Name

    Gets or sets the name.

    Methods
    ToSlotId()

    Generates a SceneCameraSlotId corresponding to this slot.

    ToString()
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    Constructors


    SceneCameraSlot()

    Initializes a new instance of the SceneCameraSlot class.

    public SceneCameraSlot()
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    Properties


    Camera

    public CameraComponent Camera { get; }
    Property Value
    Type Description
    CameraComponent

    Id

    [DataMember(5)]
    public Guid Id { get; set; }
    Property Value
    Type Description
    System.Guid

    Name

    Gets or sets the name.

    [DataMember(10)]
    public string Name { get; set; }
    Property Value
    Type Description
    System.String

    The name.

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    Methods


    ToSlotId()

    Generates a SceneCameraSlotId corresponding to this slot.

    public SceneCameraSlotId ToSlotId()
    Returns
    Type Description
    SceneCameraSlotId

    A new instance of SceneCameraSlotId.


    ToString()

    public override string ToString()
    Returns
    Type Description
    System.String
    Overrides
    System.Object.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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