VROverlayRenderer Class
Namespace: Stride.Rendering.Compositing
Assembly: Stride.Engine.dll
System.Object →
VROverlayRenderer
Derived from VROverlayRenderer:
[DataContract]
public class VROverlayRenderer
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Fields
FollowsHeadRotation
[DataMember(50)]
public bool FollowsHeadRotation
Field Value
Type |
Description |
System.Boolean |
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LocalPosition
[DataMember(20)]
public Vector3 LocalPosition
Field Value
LocalRotation
[DataMember(30)]
public Quaternion LocalRotation
Field Value
Overlay
Field Value
SurfaceSize
[DataMember(40)]
public Vector2 SurfaceSize
Field Value
Texture
[DataMember(10)]
public Texture Texture
Field Value
Extension Methods