VRRendererSettings Class
Namespace: Stride.Rendering.Compositing
Assembly: Stride.Engine.dll
System.Object →
VRRendererSettings
Derived from VRRendererSettings:
[DataContract]
public class VRRendererSettings
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Fields
MirrorScaler
public ImageScaler MirrorScaler
Field Value
RenderViews
public RenderView[] RenderViews
Field Value
VRDevice
Field Value
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Properties
CopyMirror
Specifies if VR rendering should be copied to the current render target.
[DataMember(25)]
public bool CopyMirror { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Enabled
[DataMember(10)]
public bool Enabled { get; set; }
Property Value
Type |
Description |
System.Boolean |
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IgnoreCameraRotation
[DataMember(20)]
public bool IgnoreCameraRotation { get; set; }
Property Value
Type |
Description |
System.Boolean |
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IgnoreDevicePosition
[DataMember(27)]
public bool IgnoreDevicePosition { get; set; }
Property Value
Type |
Description |
System.Boolean |
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IgnoreDeviceRotation
[DataMember(25)]
public bool IgnoreDeviceRotation { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Overlays
[DataMember(40)]
public List<VROverlayRenderer> Overlays { get; }
Property Value
RequiredApis
[DataMember(30)]
public List<VRDeviceDescription> RequiredApis { get; }
Property Value
Extension Methods