LightGroupRendererShadow Class
Namespace: Stride.Rendering.LightsAssembly: Stride.Rendering.dll
Base class for light renderers that use shadow maps.
Derived from LightGroupRendererShadow: LightDirectionalGroupRenderer LightPointGroupRenderer
public abstract class LightGroupRendererShadow : LightGroupRendererDynamic
Properties
LightTypes
public override Type[] LightTypes { get; }
Property Value
| Type | Description |
|---|---|
| System.Type[] |
Overrides
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ProcessLights(LightGroupRendererBase.ProcessLightsParameters)
public override void ProcessLights(LightGroupRendererBase.ProcessLightsParameters parameters)
Parameters
| Type | Name | Description |
|---|---|---|
| LightGroupRendererBase.ProcessLightsParameters | parameters |
Overrides
Reset()
public override void Reset()
Overrides
SetViews(FastList<RenderView>)
public override void SetViews(FastList<RenderView> views)
Parameters
| Type | Name | Description |
|---|---|---|
| FastList<RenderView> | views |
Overrides
UpdateShaderPermutationEntry(ForwardLightingRenderFeature.LightShaderPermutationEntry)
public override void UpdateShaderPermutationEntry(ForwardLightingRenderFeature.LightShaderPermutationEntry shaderEntry)
Parameters
| Type | Name | Description |
|---|---|---|
| ForwardLightingRenderFeature.LightShaderPermutationEntry | shaderEntry |