LightPoint Class
Namespace: Stride.Rendering.LightsAssembly: Stride.Rendering.dll
A point light.
Derived from LightPoint:
[DataContract("LightPoint")]
[Display("Point", null)]
public class LightPoint : DirectLightBase, IDirectLight, IColorLight, ILight
Name | Description | |
---|---|---|
Constructors | ||
LightPoint() | Initializes a new instance of the LightPoint class. |
|
Properties | ||
HasBoundingBox | ||
Radius | Gets or sets the radius of influence of this light. |
|
Methods | ||
ComputeBounds(Vector3, Vector3) | ||
ComputeScreenCoverage(RenderView, Vector3, Vector3) | ||
Update(RenderLight) |
Constructors
LightPoint()
Initializes a new instance of the LightPoint class.
public LightPoint()
Properties
HasBoundingBox
public override bool HasBoundingBox { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Overrides
Radius
Gets or sets the radius of influence of this light.
[DataMember(10)]
public float Radius { get; set; }
Property Value
Type | Description |
---|---|
System.Single | The range. |
Methods
ComputeBounds(Vector3, Vector3)
public override BoundingBox ComputeBounds(Vector3 positionWS, Vector3 directionWS)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | positionWS | |
Vector3 | directionWS |
Returns
Type | Description |
---|---|
BoundingBox |
Overrides
ComputeScreenCoverage(RenderView, Vector3, Vector3)
public override float ComputeScreenCoverage(RenderView renderView, Vector3 position, Vector3 direction)
Parameters
Type | Name | Description |
---|---|---|
RenderView | renderView | |
Vector3 | position | |
Vector3 | direction |
Returns
Type | Description |
---|---|
System.Single |
Overrides
Update(RenderLight)
public override bool Update(RenderLight light)
Parameters
Type | Name | Description |
---|---|---|
RenderLight | light |
Returns
Type | Description |
---|---|
System.Boolean |