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    SpotLightTextureParameters Struct

    Namespace: Stride.Rendering.Lights
    Assembly: Stride.Rendering.dll

    public struct SpotLightTextureParameters
    Name Description
    Fields
    Default
    FlipMode
    ProjectionTexture
    UVOffset
    UVScale
    Methods
    Equals(SpotLightTextureParameters)
    Equals(ref SpotLightTextureParameters)
    Equals(Object)
    GetHashCode()
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    Fields


    Default

    public static SpotLightTextureParameters Default
    Field Value
    Type Description
    SpotLightTextureParameters

    FlipMode

    public LightSpot.FlipModeEnum FlipMode
    Field Value
    Type Description
    LightSpot.FlipModeEnum

    ProjectionTexture

    public Texture ProjectionTexture
    Field Value
    Type Description
    Texture

    UVOffset

    public Vector2 UVOffset
    Field Value
    Type Description
    Vector2

    UVScale

    public Vector2 UVScale
    Field Value
    Type Description
    Vector2
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    Methods


    Equals(SpotLightTextureParameters)

    public bool Equals(SpotLightTextureParameters other)
    Parameters
    Type Name Description
    SpotLightTextureParameters other
    Returns
    Type Description
    System.Boolean

    Equals(ref SpotLightTextureParameters)

    public bool Equals(ref SpotLightTextureParameters other)
    Parameters
    Type Name Description
    SpotLightTextureParameters other
    Returns
    Type Description
    System.Boolean

    Equals(Object)

    public override bool Equals(object obj)
    Parameters
    Type Name Description
    System.Object obj
    Returns
    Type Description
    System.Boolean
    Overrides
    System.ValueType.Equals(System.Object)

    GetHashCode()

    public override int GetHashCode()
    Returns
    Type Description
    System.Int32
    Overrides
    System.ValueType.GetHashCode()

    Inherited Members

    System.ValueType.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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