Stride

OPEN / CLOSE
  • Features
  • Blog
  • Documentation
  • Community
(icon) Download

  • Discord
  • Facebook
  • Twitter
  • YouTube

LANGUAGE

OPEN / CLOSE
  • English
  • 日本語
    Show / Hide Table of Contents

    ShadowMapRenderStageSelector Class

    Namespace: Stride.Rendering.Shadows
    Assembly: Stride.Rendering.dll
    System.Object → RenderStageSelector → ShadowMapRenderStageSelector
    Derived from ShadowMapRenderStageSelector:

    public class ShadowMapRenderStageSelector : RenderStageSelector
    Name Description
    Properties
    EffectName
    RenderGroup
    ShadowMapRenderStage
    Methods
    Process(RenderObject)
    | Improve this Doc View Source

    Properties


    EffectName

    public string EffectName { get; set; }
    Property Value
    Type Description
    System.String

    RenderGroup

    public RenderGroupMask RenderGroup { get; set; }
    Property Value
    Type Description
    RenderGroupMask

    ShadowMapRenderStage

    public RenderStage ShadowMapRenderStage { get; set; }
    Property Value
    Type Description
    RenderStage
    | Improve this Doc View Source

    Methods


    Process(RenderObject)

    public override void Process(RenderObject renderObject)
    Parameters
    Type Name Description
    RenderObject renderObject
    Overrides
    RenderStageSelector.Process(RenderObject)

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
    • Improve this Doc
    • View Source
    In This Article

    Back to top

    Copyright © 2019-2021 .NET Foundation and Contributors
    Supported by the .NET Foundation