GameUnhandledExceptionEventArgs Class
Namespace: Stride.GamesAssembly: Stride.Games.dll
                 System.Object →  
                GameUnhandledExceptionEventArgs
              
              
                 Derived from GameUnhandledExceptionEventArgs: 
              
              
              
public class GameUnhandledExceptionEventArgs
              | Name | Description | |
|---|---|---|
| Constructors | ||
| GameUnhandledExceptionEventArgs(Object, Boolean) | Initializes a new instance of the GameUnhandledExceptionEventArgs class.  | 
                          |
| Properties | ||
| ExceptionObject | Gets the unhandled exception object.  | 
                          |
| IsTerminating | Gets a value indicating whether the CLR is terminating.  | 
                          |
Constructors
GameUnhandledExceptionEventArgs(Object, Boolean)
Initializes a new instance of the GameUnhandledExceptionEventArgs class.
public GameUnhandledExceptionEventArgs(object exceptionObject, bool isTerminating)
              Parameters
| Type | Name | Description | 
|---|---|---|
| System.Object | exceptionObject | The exception object.  | 
                  
| System.Boolean | isTerminating | if set to   | 
                  
Properties
ExceptionObject
Gets the unhandled exception object.
public object ExceptionObject { get; }
              Property Value
| Type | Description | 
|---|---|
| System.Object | The unhandled exception object.  | 
                  
IsTerminating
Gets a value indicating whether the CLR is terminating.
public bool IsTerminating { get; }
              Property Value
| Type | Description | 
|---|---|
| System.Boolean | 
  |