GameSystem Class
Namespace: Stride.EngineAssembly: Stride.Engine.dll
Derived from GameSystem: DynamicNavigationMeshSystem Bullet2PhysicsSystem PhysicsShapesRenderingService
public abstract class GameSystem : GameSystemBase, IDisposable, ICollectorHolder, IGameSystemBase, IComponent, IReferencable, IUpdateable, IDrawable, IContentable
Name | Description | |
---|---|---|
Constructors | ||
GameSystem(IServiceRegistry) | ||
Properties | ||
Game | Gets the Game associated with this GameSystemBase. This value can be null in a mock environment. |
Constructors
GameSystem(IServiceRegistry)
protected GameSystem(IServiceRegistry registry)
Parameters
Type | Name | Description |
---|---|---|
IServiceRegistry | registry |
Properties
Game
Gets the Game associated with this GameSystemBase. This value can be null in a mock environment.
public Game Game { get; }
Property Value
Type | Description |
---|---|
Game | The game. |
Remarks
This value can be null