Class PlayingAnimation
- Namespace
- Stride.Animations
- Assembly
- Stride.Engine.dll
public class PlayingAnimation
- Inheritance
-
PlayingAnimation
Properties
BlendOperation
Gets or sets the blend operation.
public AnimationBlendOperation BlendOperation { get; set; }
Property Value
Clip
Gets or sets the animation clip to run
public AnimationClip Clip { get; }
Property Value
CrossfadeRemainingTime
If the CrossfadeRemainingTime is positive the blend weight will shift towards the target weight, reaching it at CrossfadeRemainingTime == 0 At that point if the blend weight reaches 0, the animation will be deleted from the list
public TimeSpan CrossfadeRemainingTime { get; set; }
Property Value
CurrentTime
Gets or sets the current time.
public TimeSpan CurrentTime { get; set; }
Property Value
Enabled
Gets or sets a value indicating whether animation is playing.
public bool Enabled { get; set; }
Property Value
Name
Gets or sets the name of this playing animation (optional).
public string Name { get; }
Property Value
RepeatMode
Gets or sets the repeat mode.
public AnimationRepeatMode RepeatMode { get; set; }
Property Value
TimeFactor
Gets or sets the playback speed factor.
public float TimeFactor { get; set; }
Property Value
Weight
Gets or sets the animation weight.
public float Weight { get; set; }
Property Value
WeightTarget
public float WeightTarget { get; set; }