Table of Contents

Class PlayingAnimation

Namespace
Stride.Animations
Assembly
Stride.Engine.dll
public class PlayingAnimation
Inheritance
PlayingAnimation

Properties

BlendOperation

Gets or sets the blend operation.

public AnimationBlendOperation BlendOperation { get; set; }

Property Value

AnimationBlendOperation

Clip

Gets or sets the animation clip to run

public AnimationClip Clip { get; }

Property Value

AnimationClip

CrossfadeRemainingTime

If the CrossfadeRemainingTime is positive the blend weight will shift towards the target weight, reaching it at CrossfadeRemainingTime == 0 At that point if the blend weight reaches 0, the animation will be deleted from the list

public TimeSpan CrossfadeRemainingTime { get; set; }

Property Value

TimeSpan

CurrentTime

Gets or sets the current time.

public TimeSpan CurrentTime { get; set; }

Property Value

TimeSpan

Enabled

Gets or sets a value indicating whether animation is playing.

public bool Enabled { get; set; }

Property Value

bool

Name

Gets or sets the name of this playing animation (optional).

public string Name { get; }

Property Value

string

RepeatMode

Gets or sets the repeat mode.

public AnimationRepeatMode RepeatMode { get; set; }

Property Value

AnimationRepeatMode

TimeFactor

Gets or sets the playback speed factor.

public float TimeFactor { get; set; }

Property Value

float

Weight

Gets or sets the animation weight.

public float Weight { get; set; }

Property Value

float

WeightTarget

public float WeightTarget { get; set; }

Property Value

float