Class PhysicsSkinnedComponentBase
[DataContract("PhysicsSkinnedComponentBase")]
[Display("PhysicsSkinnedComponentBase", null)]
public abstract class PhysicsSkinnedComponentBase : PhysicsTriggerComponentBase, IIdentifiable
- Inheritance
-
PhysicsSkinnedComponentBase
- Implements
- Derived
- Inherited Members
Properties
NodeName
Gets or sets the link (usually a bone).
[DataMember(190)]
public string NodeName { get; set; }
Property Value
- string
The mesh's linked bone name
Methods
SetupBoneLink()
protected void SetupBoneLink()