Table of Contents

Class PhysicsSkinnedComponentBase

Namespace
Stride.Physics
Assembly
Stride.Physics.dll
[DataContract("PhysicsSkinnedComponentBase")]
[Display("PhysicsSkinnedComponentBase", null)]
public abstract class PhysicsSkinnedComponentBase : PhysicsTriggerComponentBase, IIdentifiable
Inheritance
PhysicsSkinnedComponentBase
Implements
Derived
Inherited Members

Properties

NodeName

Gets or sets the link (usually a bone).

[DataMember(190)]
public string NodeName { get; set; }

Property Value

string

The mesh's linked bone name

Methods

protected void SetupBoneLink()