Class PhysicsTriggerComponentBase
[DataContract("PhysicsTriggerComponentBase")]
[Display("PhysicsTriggerComponentBase", null)]
public abstract class PhysicsTriggerComponentBase : PhysicsComponent, IIdentifiable
- Inheritance
-
PhysicsTriggerComponentBase
- Implements
- Derived
- Inherited Members
Properties
Enabled
Gets or sets if this element is enabled in the physics engine
[DataMember(-10)]
public override bool Enabled { get; set; }
Property Value
- bool
true, false
IsTrigger
[DataMember(71)]
public bool IsTrigger { get; set; }
Property Value
Methods
OnAttach()
Called whenever an entity with this component is added to scene.
protected override void OnAttach()