Class StaticColliderComponent
[DataContract("StaticColliderComponent")]
[Display("Static collider", null)]
public sealed class StaticColliderComponent : PhysicsTriggerComponentBase, IIdentifiable
- Inheritance
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StaticColliderComponent
- Implements
- Inherited Members
Properties
AlwaysUpdateNaviMeshCache
[DataMember(100)]
public bool AlwaysUpdateNaviMeshCache { get; set; }
Property Value
Methods
OnAttach()
Called whenever an entity with this component is added to scene.
protected override void OnAttach()
OnDetach()
protected override void OnDetach()