Struct SceneCameraSlotId
- Namespace
- Stride.Rendering.Compositing
- Assembly
- Stride.Engine.dll
Identifies a camera slotIndex in a scene composition.
[DataContract("SceneCameraSlotId")]
[DataStyle(DataStyle.Compact)]
[DataSerializer(typeof(SceneCameraSlotId.SceneCameraSlotIdDataSerializer))]
public struct SceneCameraSlotId : IEquatable<SceneCameraSlotId>
- Implements
Constructors
SceneCameraSlotId(Guid)
Initializes a new instance of the SceneCameraSlotId class.
public SceneCameraSlotId(Guid id)
Parameters
id
GuidThe identifier.
Fields
Id
The Guid matching a SceneCameraSlot.
public readonly Guid Id
Field Value
Properties
IsEmpty
Gets whether this SceneCameraSlotId is empty.
public bool IsEmpty { get; }
Property Value
Methods
Equals(SceneCameraSlotId)
Indicates whether the current object is equal to another object of the same type.
public bool Equals(SceneCameraSlotId other)
Parameters
other
SceneCameraSlotIdAn object to compare with this object.
Returns
Equals(object)
Indicates whether this instance and a specified object are equal.
public override bool Equals(object obj)
Parameters
obj
objectThe object to compare with the current instance.
Returns
- bool
true if
obj
and this instance are the same type and represent the same value; otherwise, false.
GetHashCode()
Returns the hash code for this instance.
public override int GetHashCode()
Returns
- int
A 32-bit signed integer that is the hash code for this instance.
ToString()
Returns the fully qualified type name of this instance.
public override string ToString()
Returns
- string
The fully qualified type name.
Operators
operator ==(SceneCameraSlotId, SceneCameraSlotId)
public static bool operator ==(SceneCameraSlotId left, SceneCameraSlotId right)
Parameters
left
SceneCameraSlotIdright
SceneCameraSlotId
Returns
operator !=(SceneCameraSlotId, SceneCameraSlotId)
public static bool operator !=(SceneCameraSlotId left, SceneCameraSlotId right)
Parameters
left
SceneCameraSlotIdright
SceneCameraSlotId