Table of Contents

Class HashSourceCollection

Namespace
Stride.Shaders
Assembly
Stride.Shaders.dll

A dictionary of associations betweens asset shader urls and ObjectId

[DataContract]
public class HashSourceCollection : Dictionary<string, ObjectId>, IDictionary<string, ObjectId>, ICollection<KeyValuePair<string, ObjectId>>, IReadOnlyDictionary<string, ObjectId>, IReadOnlyCollection<KeyValuePair<string, ObjectId>>, IEnumerable<KeyValuePair<string, ObjectId>>, IDictionary, ICollection, IEnumerable, IDeserializationCallback, ISerializable, IEquatable<HashSourceCollection>
Inheritance
HashSourceCollection
Implements
Inherited Members
Extension Methods

Constructors

HashSourceCollection()

Initializes a new instance of the HashSourceCollection class.

public HashSourceCollection()

Methods

Equals(HashSourceCollection)

Indicates whether the current object is equal to another object of the same type.

public bool Equals(HashSourceCollection other)

Parameters

other HashSourceCollection

An object to compare with this object.

Returns

bool

true if the current object is equal to the other parameter; otherwise, false.

Equals(object)

Determines whether the specified object is equal to the current object.

public override bool Equals(object obj)

Parameters

obj object

The object to compare with the current object.

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.