Community Resources
Stride's community has been busy. This section brings together over 230 links across 18 categories, covering everything from released games, shaders, and physics libraries to networking frameworks, AI tools, tutorials, and editor extensions. Whether you are just starting out or looking for a specific solution to a tricky problem, there is a good chance someone in the community has already tackled it.
Have a look around for inspiration, or find something you can drop straight into your own project. And if you have built something worth sharing, the community would love to see it too, contributions to these pages are always welcome via a pull request on stride-docs.
👾 Games and Demos
Games, demos and prototypes that people made.
🤖 AI and Pathfinding
FSM, GOAP, navigation meshes, and pathfinding libraries.
🔊 Audio
Sound effects, music, beat detection and audio integrations.
🔌 Embedding and Integration
Plug Stride into other apps and make magic happen.
🔧 Engine
Engine internals, custom renderers, editor extensions and source references.
⚙️ Example Projects
Examples for you to try and dig into.
🎮 Input
Input managers, action maps, rebinding, and binding extensions.
⨺ Models and Animations
From procedural mesh to animation controllers.
🌐 Networking
Client-server, headless servers, and networking libraries.
🍎 Physics
Physics, colliders, triggers.
👨💻 Programming and Scripting
Get your hands dirty with code, scripts, and more.
🎥 Rendering and Camera
Rendering, cameras, render groups and more.
🌈 Shaders
Enter the magical world of shaders.
⛰️ Terrain and Water
Groundbreaking stuff and H2O related topics.
🛠️ Tools and Importers
General tools, Asset handling and importer tools
🎓 Tutorials and Articles
Video tutorials, written guides and blog posts.
🪟 UI
Interfaces, interactions and 3rd party tools.
🗠 Visual Programming
Visual programming, VVVV.