GameSystem Class
Namespace: Stride.EngineAssembly: Stride.Engine.dll
Derived from GameSystem: DynamicNavigationMeshSystem Bullet2PhysicsSystem PhysicsShapesRenderingService
public abstract class GameSystem : GameSystemBase, IDisposable, ICollectorHolder, IGameSystemBase, IComponent, IReferencable, IUpdateable, IDrawable, IContentable
| Name | Description | |
|---|---|---|
| Constructors | ||
| GameSystem(IServiceRegistry) | ||
| Properties | ||
| Game | Gets the Game associated with this GameSystemBase. This value can be null in a mock environment. |
|
Constructors
GameSystem(IServiceRegistry)
protected GameSystem(IServiceRegistry registry)
Parameters
| Type | Name | Description |
|---|---|---|
| IServiceRegistry | registry |
Properties
Game
Gets the Game associated with this GameSystemBase. This value can be null in a mock environment.
public Game Game { get; }
Property Value
| Type | Description |
|---|---|
| Game | The game. |
Remarks
This value can be null