LightDirectionalShadowMapRenderer.ShaderData Class
Namespace: Stride.Rendering.Shadows
Assembly: Stride.Rendering.dll
System.Object →
LightDirectionalShadowMapRenderer.ShaderData
Derived from LightDirectionalShadowMapRenderer.ShaderData:
public class ShaderData : ILightShadowMapShaderData
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Constructors
ShaderData(Int32)
public ShaderData(int cascadeCount)
Parameters
Type |
Name |
Description |
System.Int32 |
cascadeCount |
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Fields
CascadeSplits
public readonly float[] CascadeSplits
Field Value
Type |
Description |
System.Single[] |
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DepthBias
Field Value
Type |
Description |
System.Single |
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DepthRange
public readonly Vector2[] DepthRange
Field Value
OffsetScale
Field Value
Type |
Description |
System.Single |
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ProjectionMatrix
public readonly Matrix[] ProjectionMatrix
Field Value
Texture
Field Value
TextureCoords
public readonly Vector4[] TextureCoords
Field Value
ViewMatrix
public readonly Matrix[] ViewMatrix
Field Value
WorldToShadowCascadeUV
public readonly Matrix[] WorldToShadowCascadeUV
Field Value
Extension Methods