Contribute to Stride engine
Here you can find various pages describing building the source locally for different systems. You can also find information about Stride's architecture.
Want to help out fixing bugs or making new features? Check out how you can do so.
Here you can learn about the process on our bug bounty process.
Learn how manage translations for the engine.
Learn about hot reloading shaders.
Learn how to do source debugging.
Learn about the Visual studio plugin for shader development.
Explanation on the current build pipeline.
Details on the building process of the Stride engine.
Stride support different graphics APIs. Here you can read more about them.
A graphical overview of Stride's Assemblies, NameSpaces and Core methods.
How and why the Stride engine uses asset introspection.